Expand ↗
Page list (1268)

Coordination Game

In game theory, a strategic situation with multiple Pareto-comparable equilibria where players prefer reaching any equilibrium to none, with limited or no preference over which one. The driving-side game (drive-on-the-right vs drive-on-the-left), Schelling’s meeting-place games, and the conventional-language game are paradigm examples. Lewis’s conventions are precisely the regularities that solve coordination games for a population of agents.

In this vault

Backlinks