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Common Knowledge (Convention)

The infinite hierarchy of mutual expectation introduced by Lewis (1969) and rediscovered by Aumann (1976) in game theory and Halpern–Moses (1990) in distributed systems: A knows p, A knows that B knows p, A knows that B knows that A knows p, … all the way up. A convention is sustained by common knowledge of the regularity. The construction has the same mathematical content in three independent fields — Lewis-style social philosophy, game theory, and distributed-systems epistemology — and is unattainable in fully asynchronous distributed systems (Halpern & Moses), with deep consequences for what coordination protocols can achieve.

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